This is simply my favorite hobby/fan game project. I started this project in 2009 with the intention to learn the underlying of 3D Game Development. Of course, if I simply use a game engine, I would end up with a better looking game in only a couple of weeks. I ended up learning a lot of things, like how to implement skinning, height map, how sounds work and so on.

One of the common questions I get asked is why I chose DirectX over OpenGL. Well, it's really just curiosity. At that time, I just learned OpenGL on my computer graphics class, so I thought why not try using DirectX this time. That's it. Anyway, the playlist above is the evolution of my fan game. Enjoy!

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A Minor Update
Jan 21, 2017
Happy 29th Anniversary to Mega Man!
Dec 17, 2016
Happy 28th Anniversary to Mega Man!
Dec 17, 2015
Happy 27th Anniversary to Mega Man!
Dec 16, 2014
Happy 26th Anniversary to Mega Man!
Dec 16, 2013
Jeric Man Legends!
Mar 31, 2013
Happy 25th Anniversary to Mega Man!
Dec 16, 2012
Happy 24th Anniversary to Mega Man!
Dec 16, 2011
Data, more animations, and some other stuff
Sep 16, 2011
Capcom's Bad News
Jul 20, 2011